Your character, your choice
ArcheAge classes: class calculator & all 14 skillsets
Every ArcheAge class is three skillsets: 364 combinations from 14. Build yours with 20 points, explore 168 skills and 84 passives, and share it. Crownfall’s skills may change during alpha.
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Darkrunner
20 / 20 points remaining
Choose skillsets above to open their skill trees.
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Battlerage
0 points in this skillset
Active skills
Strike rapidly in succession, increasing damage as the attack sequence continues.
Level 1
Rush an enemy with a melee attack that roots the target on impact.
Level 3
Increase your chance to parry and the damage of melee critical hits.
Level 10
Spin into a sequence of slashing attacks that grows stronger with repeated use.
Level 15 · Requires 3 other points in this skillset
Strike the ground to damage enemies and reduce damage taken by nearby allies.
Level 20
Taking damage increases your melee attack, while dealing damage lowers your physical and magical defenses. The frenzy also protects against knockback.
Level 25
Deliver a heavy melee strike with stronger critical effects when attacking from behind.
Level 30
Close the distance and chain rapid attacks through nearby enemies.
Level 35 · Requires 4 other points in this skillset
Remove a root effect that is preventing you from moving.
Level 40
Make disabling effects last longer on nearby enemies while shortening those same effects on yourself.
Level 45
Throw a hammer that stuns its target and pushes other nearby enemies away.
Level 50
Leap to a chosen location, damaging and slowing enemies on arrival.
Level 55 · Requires 6 other points in this skillset
Passive skills
Passives unlock automatically as you invest in a skillset.
Deflect and RetaliateUnlocks at 3 points
Parrying can reset offensive Battlerage cooldowns. Repeated triggers are limited by an internal cooldown.
Reckless ChargeUnlocks at 4 points
Selected Battlerage movement skills briefly reduce incoming physical damage.
Physical PenetrationUnlocks at 5 points
Melee critical hits grant temporary defense penetration, with a stronger benefit while dual wielding.
Attack Speed TrainingUnlocks at 6 points
Dealing Battlerage damage builds stacks that increase attack speed and melee critical damage.
Weapon ExpertUnlocks at 7 points
Increases damage dealt by Battlerage attack skills.
Weapon TrainingUnlocks at 8 points
Increases melee critical chance and allows ranged-weapon parries with dual-wielded or two-handed weapons.
Shadowplay
0 points in this skillset
Active skills
Cut quickly in succession, gaining stronger critical effects from behind.
Level 1
Coat your attacks in poison so melee or ranged hits cause continuing magical damage.
Level 3
Bring your weapon down on an enemy and cause bleeding.
Level 10
Leap backward to create space between yourself and an enemy.
Level 15 · Requires 3 other points in this skillset
Leap toward an enemy and strike at close range.
Level 20
Mark an enemy so they take more damage from ranged and magical skills.
Level 25
Unleash a rapid series of melee strikes against an enemy.
Level 30
Conceal yourself to avoid being detected by enemies.
Level 35 · Requires 4 other points in this skillset
Increase both movement speed and attack speed.
Level 40
Deliver a powerful surprise attack with additional damage from behind.
Level 45
Steal beneficial effects from an enemy.
Level 50
Throw a concealed dagger that rebounds between nearby enemies.
Level 55 · Requires 6 other points in this skillset
Passive skills
Passives unlock automatically as you invest in a skillset.
Practiced ShadowUnlocks at 3 points
Increases attack speed.
Avoiding WeaknessUnlocks at 4 points
Increases evasion.
Expose WeaknessUnlocks at 5 points
Critical attacks and heals can briefly grant increased attack speed.
Bloodthirst AmplificationUnlocks at 6 points
Doubles the number of Bloodthirst stacks gained at a time.
SubterfugeUnlocks at 7 points
Extends poison and bleeding effects.
Cold IntentUnlocks at 8 points
Reduces Shadowplay cooldowns.
Auramancy
0 points in this skillset
Active skills
Weaken nearby enemies while shielding yourself from an incoming hit.
Level 1
Send a flash forward, damaging enemies and creating a path that speeds allies.
Level 3
Convert part of incoming magical damage into restored health.
Level 10
Release a burst of magic that pulls nearby enemies toward you.
Level 15 · Requires 3 other points in this skillset
Instantly move forward to reposition.
Level 20
Protect yourself or an ally against several disabling effects, including fear, sleep, and silence.
Level 25
Remain still to recover mana and shorten skill cooldowns when meditation ends.
Level 30
Clear several disabling effects, including fear, sleep, and silence.
Level 35 · Requires 4 other points in this skillset
Increase the health of yourself and nearby allies.
Level 40
Increase an enemy's mana cost for skills, or deal heavy damage to eligible summoned creatures.
Level 45
Protect nearby allies against magic damage while maintaining your position.
Level 50
Push nearby enemies away and briefly silence them.
Level 55 · Requires 6 other points in this skillset
Passive skills
Passives unlock automatically as you invest in a skillset.
Damage AbsorptionUnlocks at 3 points
A portion of damage taken is recovered as health during its triggered effect.
ConcentrationUnlocks at 4 points
Reduces the duration of fear and sleep received.
Pain SuppressionUnlocks at 5 points
Taking damage has a small chance to grant brief damage immunity, subject to an internal cooldown.
Overflowing SpiritUnlocks at 6 points
Doubles the number of Inspired stacks gained at a time.
AccelerationUnlocks at 7 points
Using the relevant Auramancy empowerment reduces Auramancy cooldowns.
Unwavering WillUnlocks at 8 points
Receiving a magic critical hit can reduce incoming magic damage. Also improves accuracy.
Sorcery
0 points in this skillset
Active skills
Throw fireballs in succession and set the target alight.
Level 1
Hurl ice at an enemy to deal magical damage and inflict frostbite.
Level 3
Absorb incoming damage with a magical barrier that can burst into an icy field.
Level 10
Strike an enemy with lightning and leave them electrified.
Level 15 · Requires 3 other points in this skillset
Create a magic circle beneath you and return to it with a second use.
Level 20
Freeze the ground around you to damage nearby enemies.
Level 25
Raise a burning wall that damages enemies who approach.
Level 30
Release lightning that jumps between nearby enemies.
Level 35 · Requires 4 other points in this skillset
Rain fire onto an area to damage enemies over time.
Level 40
Cast lightning repeatedly, increasing its damage and mana cost with each use.
Level 45
Call down a meteor to deal heavy damage and knock enemies down.
Level 50
Leave a trail of cold behind you that freezes enemies who enter it.
Level 55 · Requires 6 other points in this skillset
Passive skills
Passives unlock automatically as you invest in a skillset.
Expanded ManaUnlocks at 3 points
Increases maximum mana.
Aranzeb's BloodlineUnlocks at 4 points
Shortens Sorcery cast times.
FocusUnlocks at 5 points
Extends burning, chilling and electrified effects.
Endless MagicUnlocks at 6 points
Selected Sorcery utility skills grant faster casting and a shorter global cooldown, with an extra benefit for two-handed weapons.
Alexander's SchoolUnlocks at 7 points
Increases Sorcery attack-skill damage.
Inner FireUnlocks at 8 points
Increases magic critical chance and damage from cast-time Sorcery spells.
Archery
0 points in this skillset
Active skills
Fire a continuous sequence of ranged attacks.
Level 1
Deliver a forceful ranged shot that slows its target.
Level 3
Increase ranged critical damage and accuracy while giving up blocking, parrying, and evasion.
Level 10
Fire a shot that drives an enemy away and damages targets nearby.
Level 15 · Requires 3 other points in this skillset
Damage an enemy with a brilliant shot that impairs their vision.
Level 20
Root nearby enemies to prevent them from moving.
Level 25
Keep moving to build armor penetration and resist pulling effects; stopping ends the active bonus.
Level 30
Fire an explosive shot that damages nearby enemies and can silence them.
Level 35 · Requires 4 other points in this skillset
Ranged critical hits increase movement speed, and activating the skill refreshes Snare and Repelling Shot.
Level 40
Leap backward, increase ranged critical chance, and prepare an instant explosive shot.
Level 45
Release several shots together to damage and slow enemies.
Level 50
Strike a distant enemy with a powerful shot that removes magical shields.
Level 55 · Requires 6 other points in this skillset
Passive skills
Passives unlock automatically as you invest in a skillset.
Wild InstinctUnlocks at 3 points
Increases movement speed.
PersistenceUnlocks at 4 points
Reduces Archery mana costs while the relevant shooting stances are active.
Precision ShootingUnlocks at 5 points
Bow attacks from Archery gain damage as they approach their optimal range.
Wild ClawsUnlocks at 6 points
Archery critical hits build attack-speed stacks and reduce shooting-skill cooldowns.
SharpshooterUnlocks at 7 points
Increases Archery attack-skill damage.
Keen EyesUnlocks at 8 points
Increases ranged critical chance.
Vitalism
0 points in this skillset
Active skills
Launch a sphere of sacred light to damage an enemy.
Level 1
Bless and cleanse an ally, or curse and root an enemy.
Level 3
Use sacred light to heal an ally or damage an enemy.
Level 10
Restore health to yourself or an ally over time.
Level 15 · Requires 3 other points in this skillset
Summon spears around a chosen area to strike enemies with magic.
Level 20
Immediately restore health to allies in the affected area.
Level 25
Return a fallen ally to life outside combat.
Level 30
Cast healing in succession, with an increasing mana cost for repeated use.
Level 35 · Requires 4 other points in this skillset
Plant a restorative seed on an ally that can sprout when they take damage.
Level 40
Bless yourself or an ally to increase their attributes.
Level 45
Fly toward an ally and shield companions along the way.
Level 50
Summon a spring that repeatedly restores nearby allies' health.
Level 55 · Requires 6 other points in this skillset
Passive skills
Passives unlock automatically as you invest in a skillset.
Reward for PatienceUnlocks at 3 points
Receiving critical damage can restore mana from incoming damage. Also lengthens non-dance Spelldance cooldowns.
Rapid RecoveryUnlocks at 4 points
Receiving critical damage can reset Vitalism healing cooldowns, subject to an internal cooldown.
Power of AffectionUnlocks at 5 points
Increases Vitalism healing and damage.
Joyful TouchUnlocks at 6 points
Selected heals build Prayer, reducing Vitalism cast times and eventually granting Miracle.
Healing PowerUnlocks at 7 points
Increases the additional healing from critical heals.
Loving HeartUnlocks at 8 points
Improves mana regeneration after using skills, scaling with Spirit. It does not change out-of-cast mana recovery.
Occultism
0 points in this skillset
Active skills
Channel continuing magical damage into an enemy while slowing their movement.
Level 1
Drain an enemy over time while restoring your own health.
Level 3
Pretend to be dead to escape attention and break enemy targeting.
Level 10
Plant cursed seeds along the target's path; the resulting thorns can impale enemies and prevent movement.
Level 15 · Requires 3 other points in this skillset
Move instantly behind a target by stepping through their shadow.
Level 20
Raise a destructible prison of bones to trap an enemy.
Level 25
Call a flock of crows to damage and interfere with enemies.
Level 30
Pierce enemies with magical spears that prevent movement and skill use.
Level 35 · Requires 4 other points in this skillset
Reduce Occultism skill cooldowns when you receive critical damage.
Level 40
Open a rift that repeatedly draws nearby enemies toward its center.
Level 45
Channel vengeful spirits to torment enemies with continuing magical damage.
Level 50
Prepare an explosion that damages and stuns nearby enemies when you die.
Level 55 · Requires 6 other points in this skillset
Passive skills
Passives unlock automatically as you invest in a skillset.
Underworld EnergyUnlocks at 3 points
Reduces cast time and increases attack speed.
Petrifying PowerUnlocks at 4 points
Extends the duration of impale and stun effects you apply.
Depths of DeathUnlocks at 5 points
Improves the hit reliability of Occultism impales and stuns.
DeathmarkUnlocks at 6 points
Selected area attacks build marks that reduce Occultism cooldowns. A full stack also weakens nearby enemies.
Reaper's TouchUnlocks at 7 points
Hits from selected sustained Occultism attacks reduce Occultism cooldowns.
Death's ReprisalUnlocks at 8 points
An attacker who misses you can be impaled, subject to an internal cooldown.
Defense
0 points in this skillset
Active skills
Swing your shield to strike and push back enemies while building defensive power.
Level 1
Recover health over time and build courage whenever you take damage.
Level 3
Shove an enemy with your shield and prevent the use of physical skills.
Level 10
Spend accumulated courage on a forceful taunt and attack.
Level 15 · Requires 3 other points in this skillset
Draw a distant enemy toward you and provoke them.
Level 20
Increase shield blocking and resist several disabling effects at the cost of movement speed. The effects depend on having a shield equipped.
Level 25
Taunt enemies around you and use accumulated courage to generate threat.
Level 30
Release vitality to remove several effects that restrict movement and actions.
Level 35 · Requires 4 other points in this skillset
Answer incoming attacks with retaliatory damage and increased threat.
Level 40
Restore your own health, consuming accumulated courage for additional recovery.
Level 45
Raise a barrier that traps targets within its walls.
Level 50
Become temporarily immune to attacks while remaining in place.
Level 55 · Requires 6 other points in this skillset
Passive skills
Passives unlock automatically as you invest in a skillset.
Shield BlockUnlocks at 3 points
A successful block briefly increases melee block chance.
Mobile FortressUnlocks at 4 points
Reduces the duration of stuns and impales received.
Iron ShieldUnlocks at 5 points
Raises physical defense and builds additional defense when taking physical damage.
Bear's EnduranceUnlocks at 6 points
Taking damage builds Courage.
Bear's RoarUnlocks at 7 points
Reduces Defense cooldowns while Courage is active.
Shield EnduranceUnlocks at 8 points
Blocking can briefly reduce physical damage taken. Also improves accuracy.
Witchcraft
0 points in this skillset
Active skills
Root an enemy with a hand rising from the ground. Taking damage breaks the root.
Level 1
Damage an enemy's mind, drain mana over time, and hinder the healing and beneficial performances they receive.
Level 3
Lift an enemy into a bubble that prevents attacks and movement. Taking damage breaks the effect.
Level 10
Inflict fear, preventing an enemy from controlling movement or using skills.
Level 15 · Requires 3 other points in this skillset
Blink sideways and briefly break an enemy's view of you.
Level 20
Cleanse a harmful effect from an ally or remove a beneficial effect from an enemy.
Level 25
Gradually slow an enemy's movement and attacks, then put them to sleep.
Level 30
Silence enemies in the affected area and interrupt musical effects.
Level 35 · Requires 4 other points in this skillset
Unleash a wave that damages enemies and drives them backward.
Level 40
Put an enemy to sleep with a mental shock; when the effect expires it can remove a beneficial effect and deal damage.
Level 45
Terrify nearby enemies, preventing them from controlling movement or using skills.
Level 50
Summon a fiend that attacks enemies and drains their mana.
Level 55 · Requires 6 other points in this skillset
Passive skills
Passives unlock automatically as you invest in a skillset.
Fold TimeUnlocks at 3 points
Reduces cast time and increases attack speed.
Arcane InsightUnlocks at 4 points
Improves the hit reliability of selected Witchcraft fear, sleep and confinement effects.
Illusion's BlessingUnlocks at 5 points
Shortens the cast time of selected Witchcraft control and summon skills.
Mana ReturnUnlocks at 6 points
Landing fear empowers selected attacks to drain mana instead of health and restore the caster's mana.
Enhanced WitchcraftUnlocks at 7 points
Extends selected Witchcraft control effects.
Woven VeilUnlocks at 8 points
Reduces Witchcraft skill cooldowns.
Songcraft
0 points in this skillset
Active skills
Strike with a magical chord that lowers the target's physical defense and magic resistance.
Level 1
Hold an enemy in place with music, then charm them to amplify song effects.
Level 3
Perform a march that increases movement speed for nearby allies.
Level 10
Lower an enemy's skill damage with painful noise, then deal magical damage when it ends.
Level 15 · Requires 3 other points in this skillset
Gradually build movement speed through the power of music.
Level 20
Play a restorative melody that heals nearby allies over time.
Level 25
Sing a healing tune that passes between nearby allies.
Level 30
Build rhythm to improve critical damage and shorten Songcraft cooldowns.
Level 35 · Requires 4 other points in this skillset
Perform a hymn that increases nearby allies' physical defense and magic resistance.
Level 40
Disrupt enemy targeting with a horn call during player-versus-player combat.
Level 45
Perform an energetic song that increases nearby allies' damage and attack speed.
Level 50
Sing at a chosen location to increase allies' movement and attack speed.
Level 55 · Requires 6 other points in this skillset
Passive skills
Passives unlock automatically as you invest in a skillset.
Perfect HarmonyUnlocks at 3 points
Improves the hit reliability of selected Songcraft disruptive effects.
Extended PerformanceUnlocks at 4 points
Increases performance duration.
Inspired SongUnlocks at 5 points
Critical attacks and heals can briefly increase critical chance and critical healing.
Focused MelodyUnlocks at 6 points
Performances and selected Songcraft skills build Rhythm, leading to a critical-damage and cooldown benefit.
Lingering NotesUnlocks at 7 points
Makes performance effects linger longer.
Master PerformerUnlocks at 8 points
Increases the area covered by performances.
Malediction
0 points in this skillset
Active skills
Turn magical energy into sharp projectiles and fire them at an enemy.
Level 1
Transform Mana Blades into a wave that can strike several enemies in front of you.
Level 3
Project your killing intent through a magical serpent to attack an enemy.
Level 10
Tether an enemy's soul to a point, forcing them back if they move too far away.
Level 15 · Requires 3 other points in this skillset
Build hatred over time to enable additional effects from Malediction skills.
Level 20
Throw a demonic sword that inflicts continuing magical damage.
Level 25
Send a spectral snowlion forward, damaging enemies along its path.
Level 30
Teleport yourself and nearby allies to a chosen location.
Level 35 · Requires 4 other points in this skillset
Roll the dice and move forward a distance determined by the result.
Level 40
Throw a rebounding ring that damages enemies and disrupts their weapon use.
Level 45
Prevent enemies from selecting you as a target for a short time.
Level 50
Summon a vast blade to strike enemies around a chosen point.
Level 55 · Requires 6 other points in this skillset
Passive skills
Passives unlock automatically as you invest in a skillset.
Corrupt DelightUnlocks at 3 points
Receiving a critical hit generates Malice.
Potent MaliceUnlocks at 4 points
Increases Malediction attack damage, with an additional benefit for two-handed weapons.
Wrathful ObsessionUnlocks at 5 points
Malediction magic critical hits apply a stacking accuracy reduction.
Time of WrathUnlocks at 6 points
Spending Malice reduces Malediction's global cooldown and strengthens its abyssal attack effect.
Sharpened MaliceUnlocks at 7 points
Spending Malice reduces Serpent's Eye cooldown.
Killing IntentUnlocks at 8 points
Increases magic critical damage and the damage of skills that spend Malice.
Swiftblade
0 points in this skillset
Active skills
Chain quick weapon strikes, ending the sequence with a forward rush.
Level 1
Spin rapidly to strike nearby enemies, with additional effects when dual-wielding.
Level 3
Strike with a keen blade, dealing more damage when attacking from your shadow veil.
Level 10
Teleport to a chosen point and use the skill again to return to your starting position.
Level 15 · Requires 3 other points in this skillset
Deliver a fast series of melee attacks, strengthened by dual-wielded weapons.
Level 20
Repeat a recently used Swiftblade skill through its shadow.
Level 25
Throw a dagger that damages and slows an enemy.
Level 30
Create a veil at a chosen location that conceals you while you remain within it.
Level 35 · Requires 4 other points in this skillset
Shorten the duration of slowing effects.
Level 40
Rush forward, cutting and marking enemies along your path.
Level 45
Shorten the cooldowns of several Swiftblade attacks to continue the assault.
Level 50
Rush an enemy with a sword dance that can be repeated.
Level 55 · Requires 6 other points in this skillset
Passive skills
Passives unlock automatically as you invest in a skillset.
Dual-Wield ExpertUnlocks at 3 points
Reduces Swiftblade cooldowns while dual wielding.
Assassin's WrathUnlocks at 4 points
A critical hit can empower the judgment-blade attack to move behind its target.
Practiced AmbushUnlocks at 5 points
Increases Swiftblade attack-skill damage.
SwiftnessUnlocks at 6 points
Attacking builds movement-speed and defense-penetration stacks.
AdvanceUnlocks at 7 points
Increases the range of selected Swiftblade movement attacks.
Dual-Wield MasterUnlocks at 8 points
Increases melee critical damage while dual wielding and reduces off-hand disarm duration.
Gunslinger
0 points in this skillset
Active skills
Fire repeated ranged attacks, with extra hits against nearby targets when using a rifle.
Level 1
Fire a shot that corrodes an enemy's armor and magic resistance.
Level 3
Blast enemies at close range and propel yourself backward with the recoil.
Level 10
Damage enemies in an area and destroy eligible skill-created structures.
Level 15 · Requires 3 other points in this skillset
Shoot a corroded enemy to spread a harmful infection around them.
Level 20
Load a special bullet whose effect changes with your accumulated sanity.
Level 25
Fire a retaliatory shot that grows stronger as your own health falls.
Level 30
Move quickly in the chosen direction with brief protection against disabling effects.
Level 35 · Requires 4 other points in this skillset
Remain in place and fire a sustained volley at enemies ahead.
Level 40
Transfer harmful effects from yourself to an enemy.
Level 45
Mark an enemy for execution, increasing the damage they take.
Level 50
Slow enemies with a shot followed by a delayed explosion.
Level 55 · Requires 6 other points in this skillset
Passive skills
Passives unlock automatically as you invest in a skillset.
Instinctive ResistanceUnlocks at 3 points
Increases magic defense.
True ReloadUnlocks at 4 points
The relevant bullet skill generates an additional stack of its loss-of-reason effect.
Modified BarrelUnlocks at 5 points
Modifies the firearm's effective range and increases the number of targets hit by relevant Gunslinger attacks.
Marksmanship TrainingUnlocks at 6 points
Increases Gunslinger skill damage.
Evasion ExpertUnlocks at 7 points
Increases evasion. Being attacked during the relevant tactical movement can reset that skill's cooldown.
Fortune Favors MeUnlocks at 8 points
Increases Reason gained from consecutive shooting.
Spelldance
0 points in this skillset
Active skills
Heal an ally or damage an enemy with graceful gestures.
Level 1
Immediately restore health to the target and nearby allies.
Level 3
Increase maximum health and Spelldance damage against non-player enemies while reducing incoming non-player damage.
Level 10
Link with an ally to shorten harmful effects, or an enemy to hinder healing and flight.
Level 15 · Requires 3 other points in this skillset
Inflict continuing magical shock damage and shift your balance toward sorrow.
Level 20
Confound enemies with illusions and prevent the use of several movement skills.
Level 25
Move instantly to the ally or enemy connected to you.
Level 30
Protect nearby allies from silence, physical skill suppression, taunts, and intimidation while you dance.
Level 35 · Requires 4 other points in this skillset
Call down beams of light that restore nearby allies' health.
Level 40
Dance to weaken nearby enemies' melee attacks.
Level 45
Strengthen a link to protect an ally from harmful effects or restrict an enemy's glider and potions.
Level 50
Spend your own health to protect allies and leave enemies more vulnerable.
Level 55 · Requires 6 other points in this skillset
Passive skills
Passives unlock automatically as you invest in a skillset.
Daughter of the WhistleUnlocks at 3 points
Increases Spelldance healing and damage, but lengthens Vitalism cast times.
Graceful StepsUnlocks at 4 points
Extends the time window for dance combos.
Naima's BlessingUnlocks at 5 points
Increases healing received.
BondUnlocks at 6 points
Extends the range of the relevant communication abilities.
HushUnlocks at 7 points
Grants silence immunity while dancing.
Heightened EmotionUnlocks at 8 points
Amplifies Joy and Sorrow at their minimum and maximum values.
Level-55 base skills. Ancestral variants, equipment and damage calculations are not included. Skills and balance may change during Crownfall’s alpha.
Find your fighting style
Start with the role you enjoy, then look for movement, control, or support that complements it. Explore the core active abilities in each ArcheAge skillset below.
14 skillsets · 3 in your class
Skillset

Battlerage
Melee strikes and offensive pressure.
Close-range attacks, gap-closing movement, and chained strikes keep pressure on enemies. Plan how to reach a target before committing to melee.
Battlerage: all skills and passivesActive abilities
Open an ability to read how it works.
Triple Slash
Strike rapidly in succession, increasing damage as the attack sequence continues.
Charge
Rush an enemy with a melee attack that roots the target on impact.
Light Hands
Increase your chance to parry and the damage of melee critical hits.
Whirlwind Slash
Spin into a sequence of slashing attacks that grows stronger with repeated use.
Sunder Earth
Strike the ground to damage enemies and reduce damage taken by nearby allies.
Frenzy
Taking damage increases your melee attack, while dealing damage lowers your physical and magical defenses. The frenzy also protects against knockback.
Decisive Strike
Deliver a heavy melee strike with stronger critical effects when attacking from behind.
Storm Slash
Close the distance and chain rapid attacks through nearby enemies.
Break Free
Remove a root effect that is preventing you from moving.
Roar
Make disabling effects last longer on nearby enemies while shortening those same effects on yourself.
Hammer of Alomram
Throw a hammer that stuns its target and pushes other nearby enemies away.
Leap into Battle
Leap to a chosen location, damaging and slowing enemies on arrival.
Skillset

Sorcery
Elemental damage spells.
Fire, ice, and lightning provide powerful magical attacks and area effects. Longer casting times make timing and positioning important.
Sorcery: all skills and passivesActive abilities
Open an ability to read how it works.
Flame Bolt
Throw fireballs in succession and set the target alight.
Ice Arrow
Hurl ice at an enemy to deal magical damage and inflict frostbite.
Protective Barrier
Absorb incoming damage with a magical barrier that can burst into an icy field.
Furious Lightning
Strike an enemy with lightning and leave them electrified.
Magic Circle
Create a magic circle beneath you and return to it with a second use.
Frozen Ground
Freeze the ground around you to damage nearby enemies.
Wall of Fire
Raise a burning wall that damages enemies who approach.
Chain Lightning
Release lightning that jumps between nearby enemies.
Rain of Fire
Rain fire onto an area to damage enemies over time.
Repeated Lightning
Cast lightning repeatedly, increasing its damage and mana cost with each use.
Meteor
Call down a meteor to deal heavy damage and knock enemies down.
Icy Footsteps
Leave a trail of cold behind you that freezes enemies who enter it.
Skillset

Archery
Ranged bow combat and control.
Fight from range with focused shots or keep moving while attacking. Positioning and the distance to your target shape how you use its tools.
Archery: all skills and passivesActive abilities
Open an ability to read how it works.
Rapid Shot
Fire a continuous sequence of ranged attacks.
Impact Shot
Deliver a forceful ranged shot that slows its target.
Aimed Shot
Increase ranged critical damage and accuracy while giving up blocking, parrying, and evasion.
Repelling Shot
Fire a shot that drives an enemy away and damages targets nearby.
Dazzling Shot
Damage an enemy with a brilliant shot that impairs their vision.
Snare
Root nearby enemies to prevent them from moving.
Moving Shot
Keep moving to build armor penetration and resist pulling effects; stopping ends the active bonus.
Bomb Shot
Fire an explosive shot that damages nearby enemies and can silence them.
Survival Instinct
Ranged critical hits increase movement speed, and activating the skill refreshes Snare and Repelling Shot.
Hawk's Claw
Leap backward, increase ranged critical chance, and prepare an instant explosive shot.
Multishot
Release several shots together to damage and slow enemies.
Snipe
Strike a distant enemy with a powerful shot that removes magical shields.
Skillset

Vitalism
Healing and ally recovery.
Healing, recovery, and resurrection focus on keeping allies alive. Some spells change between healing and damage according to their target.
Vitalism: all skills and passivesActive abilities
Open an ability to read how it works.
Crossroads of Light
Launch a sphere of sacred light to damage an enemy.
Blessing and Curse
Bless and cleanse an ally, or curse and root an enemy.
Light and Darkness
Use sacred light to heal an ally or damage an enemy.
Surging Life
Restore health to yourself or an ally over time.
Spear of Judgment
Summon spears around a chosen area to strike enemies with magic.
Heal All
Immediately restore health to allies in the affected area.
Resurrection
Return a fallen ally to life outside combat.
Repeated Recovery
Cast healing in succession, with an increasing mana cost for repeated use.
Seed of Recovery
Plant a restorative seed on an ally that can sprout when they take damage.
Divine Blessing
Bless yourself or an ally to increase their attributes.
Protective Flight
Fly toward an ally and shield companions along the way.
Healing Spring
Summon a spring that repeatedly restores nearby allies' health.
Skillset

Occultism
Life-draining magic and enemy disruption.
Quick weakening effects, life-draining magic, and summoned forces disrupt enemies. Its tools can shape the space around a fight.
Occultism: all skills and passivesActive abilities
Open an ability to read how it works.
Death's Bind
Channel continuing magical damage into an enemy while slowing their movement.
Life Absorption
Drain an enemy over time while restoring your own health.
Feign Death
Pretend to be dead to escape attention and break enemy targeting.
Cursed Thorns
Plant cursed seeds along the target's path; the resulting thorns can impale enemies and prevent movement.
Shadow Step
Move instantly behind a target by stepping through their shadow.
Bone Prison
Raise a destructible prison of bones to trap an enemy.
Summon Crows
Call a flock of crows to damage and interfere with enemies.
Hell Spear
Pierce enemies with magical spears that prevent movement and skill use.
Words of the Dead
Reduce Occultism skill cooldowns when you receive critical damage.
Nether Rift
Open a rift that repeatedly draws nearby enemies toward its center.
Summon Vengeful Spirits
Channel vengeful spirits to torment enemies with continuing magical damage.
Final Resistance
Prepare an explosion that damages and stuns nearby enemies when you die.
Skillset

Shadowplay
Stealth and close-range mobility.
Stealth, quick movement, and surprise attacks support a fast fighting style. Its offensive tools can complement several other skillsets.
Shadowplay: all skills and passivesActive abilities
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Rapid Slash
Cut quickly in succession, gaining stronger critical effects from behind.
Apply Poison
Coat your attacks in poison so melee or ranged hits cause continuing magical damage.
Downward Strike
Bring your weapon down on an enemy and cause bleeding.
Drop Back
Leap backward to create space between yourself and an enemy.
Pounce
Leap toward an enemy and strike at close range.
Hunter's Mark
Mark an enemy so they take more damage from ranged and magical skills.
Flurry
Unleash a rapid series of melee strikes against an enemy.
Stealth
Conceal yourself to avoid being detected by enemies.
Quick Movement
Increase both movement speed and attack speed.
Shadow Strike
Deliver a powerful surprise attack with additional damage from behind.
Plunder
Steal beneficial effects from an enemy.
Thrown Dagger
Throw a concealed dagger that rebounds between nearby enemies.
Skillset

Defense
Survival tools and enemy provocation.
Physical protection, shield techniques, and provocation help you withstand attacks and protect allies. Several skills build or spend courage.
Defense: all skills and passivesActive abilities
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Shield Swing
Swing your shield to strike and push back enemies while building defensive power.
Toughened Body
Recover health over time and build courage whenever you take damage.
Shield Suppression
Shove an enemy with your shield and prevent the use of physical skills.
Victor's Cry
Spend accumulated courage on a forceful taunt and attack.
Pull
Draw a distant enemy toward you and provoke them.
Close Defense
Increase shield blocking and resist several disabling effects at the cost of movement speed. The effects depend on having a shield equipped.
Provoking Shout
Taunt enemies around you and use accumulated courage to generate threat.
Life Surge
Release vitality to remove several effects that restrict movement and actions.
Armor of Vengeance
Answer incoming attacks with retaliatory damage and increased threat.
Healing Cry
Restore your own health, consuming accumulated courage for additional recovery.
Iron Barrier
Raise a barrier that traps targets within its walls.
Invincibility
Become temporarily immune to attacks while remaining in place.
Skillset

Auramancy
Teleportation and protection from magic.
Magical defenses and ways to remove disabling effects help you and your allies stay in control. Teleportation provides another way to reposition.
Auramancy: all skills and passivesActive abilities
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Overawe
Weaken nearby enemies while shielding yourself from an incoming hit.
Path of Light
Send a flash forward, damaging enemies and creating a path that speeds allies.
Mana Shield
Convert part of incoming magical damage into restored health.
Vacuum Explosion
Release a burst of magic that pulls nearby enemies toward you.
Teleportation
Instantly move forward to reposition.
Awakening
Protect yourself or an ally against several disabling effects, including fear, sleep, and silence.
Meditation
Remain still to recover mana and shorten skill cooldowns when meditation ends.
Unyielding Will
Clear several disabling effects, including fear, sleep, and silence.
Breath of Life
Increase the health of yourself and nearby allies.
Into the Nether
Increase an enemy's mana cost for skills, or deal heavy damage to eligible summoned creatures.
Protective Wings
Protect nearby allies against magic damage while maintaining your position.
Unapproachable
Push nearby enemies away and briefly silence them.
Skillset

Witchcraft
Disruption through fear and sleep.
Fear, sleep, and other disabling effects disrupt enemies and create time to act. Control and interference are central to this skillset.
Witchcraft: all skills and passivesActive abilities
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Earth's Grasp
Root an enemy with a hand rising from the ground. Taking damage breaks the root.
Mental Break
Damage an enemy's mind, drain mana over time, and hinder the healing and beneficial performances they receive.
Bubble Trap
Lift an enemy into a bubble that prevents attacks and movement. Taking damage breaks the effect.
Whisper of Fear
Inflict fear, preventing an enemy from controlling movement or using skills.
Mirror Shift
Blink sideways and briefly break an enemy's view of you.
Purification
Cleanse a harmful effect from an ally or remove a beneficial effect from an enemy.
Drowsiness
Gradually slow an enemy's movement and attacks, then put them to sleep.
Silence
Silence enemies in the affected area and interrupt musical effects.
Dahuta's Breath
Unleash a wave that damages enemies and drives them backward.
Internal Shock
Put an enemy to sleep with a mental shock; when the effect expires it can remove a beneficial effect and deal damage.
Cry of Fear
Terrify nearby enemies, preventing them from controlling movement or using skills.
Summon Fiend
Summon a fiend that attacks enemies and drains their mana.
Skillset

Songcraft
Musical support for nearby allies.
Songs and performances strengthen allies, restore health, and support movement. Maintaining a performance lets its effects develop during a fight.
Songcraft: all skills and passivesActive abilities
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Blade Harmony
Strike with a magical chord that lowers the target's physical defense and magic resistance.
Charming Song
Hold an enemy in place with music, then charm them to amplify song effects.
Performance: Lively March
Perform a march that increases movement speed for nearby allies.
Dissonance
Lower an enemy's skill damage with painful noise, then deal magical damage when it ends.
Pursuit
Gradually build movement speed through the power of music.
Performance: Healing Dance
Play a restorative melody that heals nearby allies over time.
Healing Round
Sing a healing tune that passes between nearby allies.
Sage's Poem
Build rhythm to improve critical damage and shorten Songcraft cooldowns.
Performance: Hymn of Earth
Perform a hymn that increases nearby allies' physical defense and magic resistance.
Horn Call
Disrupt enemy targeting with a horn call during player-versus-player combat.
Performance: Vigorous Rhapsody
Perform an energetic song that increases nearby allies' damage and attack speed.
Song of Salvation
Sing at a chosen location to increase allies' movement and attack speed.
Skillset

Malediction
Dark magic with accumulating power.
Build hatred to strengthen magical attacks and other effects. Managing that resource is central to the skillset's rhythm.
Malediction: all skills and passivesActive abilities
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Mana Blades
Turn magical energy into sharp projectiles and fire them at an enemy.
Serpent's Eye
Transform Mana Blades into a wave that can strike several enemies in front of you.
Abyssal Fangs
Project your killing intent through a magical serpent to attack an enemy.
Demon's Puppet
Tether an enemy's soul to a point, forcing them back if they move too far away.
Rage
Build hatred over time to enable additional effects from Malediction skills.
Demon's Sword
Throw a demonic sword that inflicts continuing magical damage.
Spectral Charge
Send a spectral snowlion forward, damaging enemies along its path.
Demon's Call
Teleport yourself and nearby allies to a chosen location.
Dice of Fate
Roll the dice and move forward a distance determined by the result.
Ring of Hatred
Throw a rebounding ring that damages enemies and disrupts their weapon use.
Reaper
Prevent enemies from selecting you as a target for a short time.
Abyssal Blade
Summon a vast blade to strike enemies around a chosen point.
Skillset

Swiftblade
Fast dual-wield melee combat.
Fast weapon attacks, marks, and shadow techniques create sudden openings. Shadow Mirror can repeat a skill for another strike or movement.
Swiftblade: all skills and passivesActive abilities
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Triple Cut
Chain quick weapon strikes, ending the sequence with a forward rush.
Whirling Assault
Spin rapidly to strike nearby enemies, with additional effects when dual-wielding.
Blade Judgment
Strike with a keen blade, dealing more damage when attacking from your shadow veil.
Ambush
Teleport to a chosen point and use the skill again to return to your starting position.
Blade Dance
Deliver a fast series of melee attacks, strengthened by dual-wielded weapons.
Shadow Mirror
Repeat a recently used Swiftblade skill through its shadow.
Shadow Hawk
Throw a dagger that damages and slows an enemy.
Shadow Veil
Create a veil at a chosen location that conceals you while you remain within it.
Light Footwork
Shorten the duration of slowing effects.
Gale Slash
Rush forward, cutting and marking enemies along your path.
Thrilling Hawk
Shorten the cooldowns of several Swiftblade attacks to continue the assault.
Irko's Sword Dance
Rush an enemy with a sword dance that can be repeated.
Skillset

Gunslinger
Rifle attacks and grenade effects.
Ranged gun attacks can pressure several enemies and weaken their defenses. Managing sanity changes the effects of its combat tools.
Gunslinger: all skills and passivesActive abilities
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Continuous Fire
Fire repeated ranged attacks, with extra hits against nearby targets when using a rifle.
Corrosive Shot
Fire a shot that corrodes an enemy's armor and magic resistance.
Explosive Shot
Blast enemies at close range and propel yourself backward with the recoil.
Destruction
Damage enemies in an area and destroy eligible skill-created structures.
Infectious Shot
Shoot a corroded enemy to spread a harmful infection around them.
Madness Bullet
Load a special bullet whose effect changes with your accumulated sanity.
Retaliatory Shot
Fire a retaliatory shot that grows stronger as your own health falls.
Tactical Movement
Move quickly in the chosen direction with brief protection against disabling effects.
Barrage
Remain in place and fire a sustained volley at enemies ahead.
Return to Sender
Transfer harmful effects from yourself to an enemy.
Death Notice
Mark an enemy for execution, increasing the damage they take.
Rupturing Shot
Slow enemies with a shot followed by a delayed explosion.
Skillset

Spelldance
Dance-based healing and support.
Dance and connected-target skills support allies or hinder enemies. The same skill can have a different effect depending on whom you target.
Spelldance: all skills and passivesActive abilities
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Dancer's Touch
Heal an ally or damage an enemy with graceful gestures.
Divine Grace
Immediately restore health to the target and nearby allies.
Divine Descent
Increase maximum health and Spelldance damage against non-player enemies while reducing incoming non-player damage.
Connection
Link with an ally to shorten harmful effects, or an enemy to hinder healing and flight.
Mental Shock
Inflict continuing magical shock damage and shift your balance toward sorrow.
Dance: Illusion
Confound enemies with illusions and prevent the use of several movement skills.
Linked Movement
Move instantly to the ally or enemy connected to you.
Dance: Serenity
Protect nearby allies from silence, physical skill suppression, taunts, and intimidation while you dance.
Dance: Hope
Call down beams of light that restore nearby allies' health.
Dance: Weakening
Dance to weaken nearby enemies' melee attacks.
Deepened Connection
Strengthen a link to protect an ally from harmful effects or restrict an enemy's glider and potions.
Dance: Sacrifice
Spend your own health to protect allies and leave enemies more vulnerable.
Three skillsets. One class.
Your class is the combination of three skillsets. Think about how their abilities work together.
Start with your style
Explore the attacks, spells, or healing that appeal to you. Read the core abilities to understand what each skillset brings to a fight.
Add another strength
Look for tools that complement your approach: movement to close a gap, control to interrupt an enemy, or protection to stay in the fight.
Consider the whole class
Your three skillsets form one toolkit. Compare their targeting, movement, and effects as you decide how you want to play.













