
Your character, your choice
Classes & skillsets
Combine three skillsets to create your class. Explore their abilities, from close-range combat and elemental magic to healing, protection, and control.
Find your fighting style
Get to know each skillset and the abilities it brings to your class.
14 skillsets · 3 in your class
Skillset

Battlerage
Melee strikes and offensive pressure.
Close-range attacks, gap-closing movement, and chained strikes keep pressure on enemies. Plan how to reach a target before committing to melee.
Active abilities
Open an ability to read how it works.
Triple Slash
Strike rapidly in succession, increasing damage as the attack sequence continues.
Charge
Rush an enemy with a melee attack that roots the target on impact.
Light Hands
Increase your chance to parry and the damage of melee critical hits.
Whirlwind Slash
Spin into a sequence of slashing attacks that grows stronger with repeated use.
Sunder Earth
Strike the ground to damage enemies and reduce damage taken by nearby allies.
Frenzy
Taking damage increases your melee attack, while dealing damage lowers your physical and magical defenses. The frenzy also protects against knockback.
Decisive Strike
Deliver a heavy melee strike with stronger critical effects when attacking from behind.
Storm Slash
Close the distance and chain rapid attacks through nearby enemies.
Break Free
Remove a root effect that is preventing you from moving.
Roar
Make disabling effects last longer on nearby enemies while shortening those same effects on yourself.
Hammer of Alomram
Throw a hammer that stuns its target and pushes other nearby enemies away.
Leap into Battle
Leap to a chosen location, damaging and slowing enemies on arrival.
Skillset

Sorcery
Elemental damage spells.
Fire, ice, and lightning provide powerful magical attacks and area effects. Longer casting times make timing and positioning important.
Active abilities
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Flame Bolt
Throw fireballs in succession and set the target alight.
Ice Arrow
Hurl ice at an enemy to deal magical damage and inflict frostbite.
Protective Barrier
Absorb incoming damage with a magical barrier that can burst into an icy field.
Furious Lightning
Strike an enemy with lightning and leave them electrified.
Magic Circle
Create a magic circle beneath you and return to it with a second use.
Frozen Ground
Freeze the ground around you to damage nearby enemies.
Wall of Fire
Raise a burning wall that damages enemies who approach.
Chain Lightning
Release lightning that jumps between nearby enemies.
Rain of Fire
Rain fire onto an area to damage enemies over time.
Repeated Lightning
Cast lightning repeatedly, increasing its damage and mana cost with each use.
Meteor
Call down a meteor to deal heavy damage and knock enemies down.
Icy Footsteps
Leave a trail of cold behind you that freezes enemies who enter it.
Skillset

Archery
Ranged bow combat and control.
Fight from range with focused shots or keep moving while attacking. Positioning and the distance to your target shape how you use its tools.
Active abilities
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Rapid Shot
Fire a continuous sequence of ranged attacks.
Impact Shot
Deliver a forceful ranged shot that slows its target.
Aimed Shot
Increase ranged critical damage and accuracy while giving up blocking, parrying, and evasion.
Repelling Shot
Fire a shot that drives an enemy away and damages targets nearby.
Dazzling Shot
Damage an enemy with a brilliant shot that impairs their vision.
Snare
Root nearby enemies to prevent them from moving.
Moving Shot
Keep moving to build armor penetration and resist pulling effects; stopping ends the active bonus.
Bomb Shot
Fire an explosive shot that damages nearby enemies and can silence them.
Survival Instinct
Ranged critical hits increase movement speed, and activating the skill refreshes Snare and Repelling Shot.
Hawk's Claw
Leap backward, increase ranged critical chance, and prepare an instant explosive shot.
Multishot
Release several shots together to damage and slow enemies.
Snipe
Strike a distant enemy with a powerful shot that removes magical shields.
Skillset

Vitalism
Healing and ally recovery.
Healing, recovery, and resurrection focus on keeping allies alive. Some spells change between healing and damage according to their target.
Active abilities
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Crossroads of Light
Launch a sphere of sacred light to damage an enemy.
Blessing and Curse
Bless and cleanse an ally, or curse and root an enemy.
Light and Darkness
Use sacred light to heal an ally or damage an enemy.
Surging Life
Restore health to yourself or an ally over time.
Spear of Judgment
Summon spears around a chosen area to strike enemies with magic.
Heal All
Immediately restore health to allies in the affected area.
Resurrection
Return a fallen ally to life outside combat.
Repeated Recovery
Cast healing in succession, with an increasing mana cost for repeated use.
Seed of Recovery
Plant a restorative seed on an ally that can sprout when they take damage.
Divine Blessing
Bless yourself or an ally to increase their attributes.
Protective Flight
Fly toward an ally and shield companions along the way.
Healing Spring
Summon a spring that repeatedly restores nearby allies' health.
Skillset

Occultism
Life-draining magic and enemy disruption.
Quick weakening effects, life-draining magic, and summoned forces disrupt enemies. Its tools can shape the space around a fight.
Active abilities
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Death's Bind
Channel continuing magical damage into an enemy while slowing their movement.
Life Absorption
Drain an enemy over time while restoring your own health.
Feign Death
Pretend to be dead to escape attention and break enemy targeting.
Cursed Thorns
Plant cursed seeds along the target's path; the resulting thorns can impale enemies and prevent movement.
Shadow Step
Move instantly behind a target by stepping through their shadow.
Bone Prison
Raise a destructible prison of bones to trap an enemy.
Summon Crows
Call a flock of crows to damage and interfere with enemies.
Hell Spear
Pierce enemies with magical spears that prevent movement and skill use.
Words of the Dead
Reduce Occultism skill cooldowns when you receive critical damage.
Nether Rift
Open a rift that repeatedly draws nearby enemies toward its center.
Summon Vengeful Spirits
Channel vengeful spirits to torment enemies with continuing magical damage.
Final Resistance
Prepare an explosion that damages and stuns nearby enemies when you die.
Skillset

Shadowplay
Stealth and close-range mobility.
Stealth, quick movement, and surprise attacks support a fast fighting style. Its offensive tools can complement several other skillsets.
Active abilities
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Rapid Slash
Cut quickly in succession, gaining stronger critical effects from behind.
Apply Poison
Coat your attacks in poison so melee or ranged hits cause continuing magical damage.
Downward Strike
Bring your weapon down on an enemy and cause bleeding.
Drop Back
Leap backward to create space between yourself and an enemy.
Pounce
Leap toward an enemy and strike at close range.
Hunter's Mark
Mark an enemy so they take more damage from ranged and magical skills.
Flurry
Unleash a rapid series of melee strikes against an enemy.
Stealth
Conceal yourself to avoid being detected by enemies.
Quick Movement
Increase both movement speed and attack speed.
Shadow Strike
Deliver a powerful surprise attack with additional damage from behind.
Plunder
Steal beneficial effects from an enemy.
Thrown Dagger
Throw a concealed dagger that rebounds between nearby enemies.
Skillset

Defense
Survival tools and enemy provocation.
Physical protection, shield techniques, and provocation help you withstand attacks and protect allies. Several skills build or spend courage.
Active abilities
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Shield Swing
Swing your shield to strike and push back enemies while building defensive power.
Toughened Body
Recover health over time and build courage whenever you take damage.
Shield Suppression
Shove an enemy with your shield and prevent the use of physical skills.
Victor's Cry
Spend accumulated courage on a forceful taunt and attack.
Pull
Draw a distant enemy toward you and provoke them.
Close Defense
Increase shield blocking and resist several disabling effects at the cost of movement speed. The effects depend on having a shield equipped.
Provoking Shout
Taunt enemies around you and use accumulated courage to generate threat.
Life Surge
Release vitality to remove several effects that restrict movement and actions.
Armor of Vengeance
Answer incoming attacks with retaliatory damage and increased threat.
Healing Cry
Restore your own health, consuming accumulated courage for additional recovery.
Iron Barrier
Raise a barrier that traps targets within its walls.
Invincibility
Become temporarily immune to attacks while remaining in place.
Skillset

Auramancy
Teleportation and protection from magic.
Magical defenses and ways to remove disabling effects help you and your allies stay in control. Teleportation provides another way to reposition.
Active abilities
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Overawe
Weaken nearby enemies while shielding yourself from an incoming hit.
Path of Light
Send a flash forward, damaging enemies and creating a path that speeds allies.
Mana Shield
Convert part of incoming magical damage into restored health.
Vacuum Explosion
Release a burst of magic that pulls nearby enemies toward you.
Teleportation
Instantly move forward to reposition.
Awakening
Protect yourself or an ally against several disabling effects, including fear, sleep, and silence.
Meditation
Remain still to recover mana and shorten skill cooldowns when meditation ends.
Unyielding Will
Clear several disabling effects, including fear, sleep, and silence.
Breath of Life
Increase the health of yourself and nearby allies.
Into the Nether
Increase an enemy's mana cost for skills, or deal heavy damage to eligible summoned creatures.
Protective Wings
Protect nearby allies against magic damage while maintaining your position.
Unapproachable
Push nearby enemies away and briefly silence them.
Skillset

Witchcraft
Disruption through fear and sleep.
Fear, sleep, and other disabling effects disrupt enemies and create time to act. Control and interference are central to this skillset.
Active abilities
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Earth's Grasp
Root an enemy with a hand rising from the ground. Taking damage breaks the root.
Mental Break
Damage an enemy's mind, drain mana over time, and hinder the healing and beneficial performances they receive.
Bubble Trap
Lift an enemy into a bubble that prevents attacks and movement. Taking damage breaks the effect.
Whisper of Fear
Inflict fear, preventing an enemy from controlling movement or using skills.
Mirror Shift
Blink sideways and briefly break an enemy's view of you.
Purification
Cleanse a harmful effect from an ally or remove a beneficial effect from an enemy.
Drowsiness
Gradually slow an enemy's movement and attacks, then put them to sleep.
Silence
Silence enemies in the affected area and interrupt musical effects.
Dahuta's Breath
Unleash a wave that damages enemies and drives them backward.
Internal Shock
Put an enemy to sleep with a mental shock; when the effect expires it can remove a beneficial effect and deal damage.
Cry of Fear
Terrify nearby enemies, preventing them from controlling movement or using skills.
Summon Fiend
Summon a fiend that attacks enemies and drains their mana.
Skillset

Songcraft
Musical support for nearby allies.
Songs and performances strengthen allies, restore health, and support movement. Maintaining a performance lets its effects develop during a fight.
Active abilities
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Blade Harmony
Strike with a magical chord that lowers the target's physical defense and magic resistance.
Charming Song
Hold an enemy in place with music, then charm them to amplify song effects.
Performance: Lively March
Perform a march that increases movement speed for nearby allies.
Dissonance
Lower an enemy's skill damage with painful noise, then deal magical damage when it ends.
Pursuit
Gradually build movement speed through the power of music.
Performance: Healing Dance
Play a restorative melody that heals nearby allies over time.
Healing Round
Sing a healing tune that passes between nearby allies.
Sage's Poem
Build rhythm to improve critical damage and shorten Songcraft cooldowns.
Performance: Hymn of Earth
Perform a hymn that increases nearby allies' physical defense and magic resistance.
Horn Call
Disrupt enemy targeting with a horn call during player-versus-player combat.
Performance: Vigorous Rhapsody
Perform an energetic song that increases nearby allies' damage and attack speed.
Song of Salvation
Sing at a chosen location to increase allies' movement and attack speed.
Skillset

Malediction
Dark magic with accumulating power.
Build hatred to strengthen magical attacks and other effects. Managing that resource is central to the skillset's rhythm.
Active abilities
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Mana Blades
Turn magical energy into sharp projectiles and fire them at an enemy.
Serpent's Eye
Transform Mana Blades into a wave that can strike several enemies in front of you.
Abyssal Fangs
Project your killing intent through a magical serpent to attack an enemy.
Demon's Puppet
Tether an enemy's soul to a point, forcing them back if they move too far away.
Rage
Build hatred over time to enable additional effects from Malediction skills.
Demon's Sword
Throw a demonic sword that inflicts continuing magical damage.
Spectral Charge
Send a spectral snowlion forward, damaging enemies along its path.
Demon's Call
Teleport yourself and nearby allies to a chosen location.
Dice of Fate
Roll the dice and move forward a distance determined by the result.
Ring of Hatred
Throw a rebounding ring that damages enemies and disrupts their weapon use.
Reaper
Prevent enemies from selecting you as a target for a short time.
Abyssal Blade
Summon a vast blade to strike enemies around a chosen point.
Skillset

Swiftblade
Fast dual-wield melee combat.
Fast weapon attacks, marks, and shadow techniques create sudden openings. Shadow Mirror can repeat a skill for another strike or movement.
Active abilities
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Triple Cut
Chain quick weapon strikes, ending the sequence with a forward rush.
Whirling Assault
Spin rapidly to strike nearby enemies, with additional effects when dual-wielding.
Blade Judgment
Strike with a keen blade, dealing more damage when attacking from your shadow veil.
Ambush
Teleport to a chosen point and use the skill again to return to your starting position.
Blade Dance
Deliver a fast series of melee attacks, strengthened by dual-wielded weapons.
Shadow Mirror
Repeat a recently used Swiftblade skill through its shadow.
Shadow Hawk
Throw a dagger that damages and slows an enemy.
Shadow Veil
Create a veil at a chosen location that conceals you while you remain within it.
Light Footwork
Shorten the duration of slowing effects.
Gale Slash
Rush forward, cutting and marking enemies along your path.
Thrilling Hawk
Shorten the cooldowns of several Swiftblade attacks to continue the assault.
Irko's Sword Dance
Rush an enemy with a sword dance that can be repeated.
Skillset

Gunslinger
Rifle attacks and grenade effects.
Ranged gun attacks can pressure several enemies and weaken their defenses. Managing sanity changes the effects of its combat tools.
Active abilities
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Continuous Fire
Fire repeated ranged attacks, with extra hits against nearby targets when using a rifle.
Corrosive Shot
Fire a shot that corrodes an enemy's armor and magic resistance.
Explosive Shot
Blast enemies at close range and propel yourself backward with the recoil.
Destruction
Damage enemies in an area and destroy eligible skill-created structures.
Infectious Shot
Shoot a corroded enemy to spread a harmful infection around them.
Madness Bullet
Load a special bullet whose effect changes with your accumulated sanity.
Retaliatory Shot
Fire a retaliatory shot that grows stronger as your own health falls.
Tactical Movement
Move quickly in the chosen direction with brief protection against disabling effects.
Barrage
Remain in place and fire a sustained volley at enemies ahead.
Return to Sender
Transfer harmful effects from yourself to an enemy.
Death Notice
Mark an enemy for execution, increasing the damage they take.
Rupturing Shot
Slow enemies with a shot followed by a delayed explosion.
Skillset

Spelldance
Dance-based healing and support.
Dance and connected-target skills support allies or hinder enemies. The same skill can have a different effect depending on whom you target.
Active abilities
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Dancer's Touch
Heal an ally or damage an enemy with graceful gestures.
Divine Grace
Immediately restore health to the target and nearby allies.
Divine Descent
Increase maximum health and Spelldance damage against non-player enemies while reducing incoming non-player damage.
Connection
Link with an ally to shorten harmful effects, or an enemy to hinder healing and flight.
Mental Shock
Inflict continuing magical shock damage and shift your balance toward sorrow.
Dance: Illusion
Confound enemies with illusions and prevent the use of several movement skills.
Linked Movement
Move instantly to the ally or enemy connected to you.
Dance: Serenity
Protect nearby allies from silence, physical skill suppression, taunts, and intimidation while you dance.
Dance: Hope
Call down beams of light that restore nearby allies' health.
Dance: Weakening
Dance to weaken nearby enemies' melee attacks.
Deepened Connection
Strengthen a link to protect an ally from harmful effects or restrict an enemy's glider and potions.
Dance: Sacrifice
Spend your own health to protect allies and leave enemies more vulnerable.
Three skillsets. One class.
Your class is the combination of three skillsets. Think about how their abilities work together.
Start with your style
Explore the attacks, spells, or healing that appeal to you. Read the core abilities to understand what each skillset brings to a fight.
Add another strength
Look for tools that complement your approach: movement to close a gap, control to interrupt an enemy, or protection to stay in the fight.
Consider the whole class
Your three skillsets form one toolkit. Compare their targeting, movement, and effects as you decide how you want to play.